最後生還者Last of us 自動儲存bug,已經被證實了

Sony, Naughty Dog Rapidly Fix The Last of Us' Auto-Save Bug

Update: Sony released the following comment to IGN. In short, the problem was actually on Naughty Dog's servers, and it should now be fixed.

Some players may have been encountering an issue with The Last of Us which affected the autosave feature, which can result in a loss of progress in the single-player campaign. The team at Naughty Dog has been diligently investigating as soon as we heard from our community, and we have determined the cause to be on servers for The Last of Us which were capturing player statistics. We have made a change to ours to address this issue. All players should quit any game in progress out to the XMB and restart The Last of Us. All players can now enjoy single-player and online multiplayer matches as normal.

We will continue to monitor forums and social media, and investigate any other issues that may present themselves.

The original story is below.

I awoke this morning to a deluge of Tweets from IGN readers who picked up the eagerly-anticipated PlayStation 3 exclusive The Last of Us overnight. Many of them have run into serious auto-saving issues in the game, in which the game never actually auto-saves. All progress can be lost if you don’t manually save your game. (Update: I'm being told that you can't manually save once the auto-save glitch starts. Not sure if this is true for everyone.)


The problem apparently has something to do with its day one patch – patch 1.01 – as well as its connection to the PlayStation Network. While none of this has been confirmed yet, it appears that staying offline while playing does the trick. For some people, staying offline with the patch installed solves the problem. Others stayed offline and deleted the patch to get auto-save to work.

Naturally, this isn’t a problem those who played the game on a debug console encountered, as patch 1.01 – the likely culprit – was not available before the game was released to the public. We’ve reached out to Sony to see what the issue is, and when we can expect Naughty Dog to deliver a fix.

We’ll update you when we hear more.

原始出處:http://www.ign.com/articles/2013/06/14/serious-auto-save-problems-plague-the-last-of-us

6/14發售隔天已經修復了

目前已經可以正常存檔

人生是遊戲, 遊戲過人生。

winson681219 wrote:
Sony, Naug...(恕刪)

入手後16小時破第一輪
還沒感受到bug就破關了XD
我第一次玩了一小時
第二次玩就遇到了...
整整過了兩個小時都沒存檔...
我以為是我主機秀逗....
winson681219 wrote:
Sony, Naug...(恕刪)


這個問題是頑皮狗的伺服器有問題

正好更新1.01版然後又有連上網路的玩家就會遇到

無法自動存檔的問題,會一直存檔中...然後連離開遊戲都不行

然後強迫關機,還會 逼逼逼的叫(感覺是一種死當)


然而在發售當天,隔天凌晨問題就解決了

我猜想是玩家存檔會有些資料存到頑皮狗伺服器作紀錄

然後這部份他們沒有做好設定,造成無法存檔一直連網路伺服器的情形


我當天是白玩3小時...

後來隔天早上就正常了


請安心遊玩...
本來就是一場戲,咱們繼續看下去。

風城雲 wrote:
這個問題是頑皮狗的伺...(恕刪)


離線玩遊戲,不定時手動保存
到了破關都沒遇到上述的狀況。
takashi1730 wrote:
離線玩遊戲,不定時手...(恕刪)


15號凌晨開始就正常了,可以安心連網自動存檔

放心啦~
本來就是一場戲,咱們繼續看下去。
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