電腦螢幕要何時才能達到視網模螢幕 300PPI


abc003 wrote:
問題是是FHD的10...(恕刪)


所以你平常使用電腦時,距離螢幕都不到50cm嗎??????
很好奇你平常看電視用電腦是有一定距離,還是貼著看
Leon0824 wrote:
應該是你的訊源非原生...(恕刪)


錯了你自己去看1080P電視

可以看到上面有跟米力大小一樣的顆粒

在看電腦螢幕 上面有沙子大小的顆粒

肉眼就看的見

跟訊源無關 靜態的圖片都能看到 還是你眼力太差
一小嘉一 wrote:
所以你平常使用電腦時...(恕刪)


看電腦只有30CM距離

24吋螢幕
有沒有神人可以推估一下電腦螢幕考慮使用距離後
要達到Retina 解析度大概要多少?
滿想知道大概多少

一小嘉一 wrote:
所以你平常使用電腦時...(恕刪)






酸什麼酸你自己看看你說的話

有看到馬賽克

這是靜態圖片

will3509111 wrote:
有沒有神人可以推估一...(恕刪)


第三代iPad[2]發佈會上,蘋果給出了Retina設計標準的公式:



其中 a 代表人眼視角,h 代表像素間距,d 代表肉眼與螢幕的距離。符合以上條件的螢幕可以使肉眼看不見單個物理像素點。這樣的IPS螢幕就可被蘋果稱作「Retina顯示器」。將通常使用距離代入上公式可知:行動電話顯示器的像素密度達到或高於300ppi就不會再出現顆粒感;手持平板類電器顯示器的像素密度達到或高於260ppi就不會再出現顆粒感,而蘋果行動電腦的Retina顯示器像素密度只要超過200ppi就無法區分出單獨的像素。

abc003 wrote:
酸什麼酸你自己看看你...(恕刪)


你還是沒看懂別人再說什麼
你看電腦螢幕的距離會跟手機的距離一樣嗎?當然是電腦螢幕比較遠
那這樣不必做到相同的帳面數字也可以達到一樣的視覺效果,既然效果一樣幹嘛多花成本提升無意義的規格?
例如蘋果自家的Macbook pro retina,雖然沒有300ppi,看起來的效果也跟iPhone幾乎一樣
電視也一樣,你總不會看電視跟看手機一樣距離吧?
abc003 wrote:
第三代iPad[2]...(恕刪)


不要只找中文的wiki

英文的要一起看

Technical definition[edit]
When introducing the iPhone 4, Steve Jobs said the magic number for a Retina Display is about 300 PPI for a device held 10 to 12 inches from the eye.[10] One way of expressing this as a unit is pixels-per-degree (PPD) which takes into account both the screen resolution and the distance from which the device is viewed. Based on Jobs' magic number of 300, the threshold for a Retina Display starts at a PPD value of 53. 53 PPD means that a tall skinny triangle with a height equal to the viewing distance and a top angle of one degree will have a base on the device's screen that covers 53 pixels. Any display's viewing quality (from phone displays to huge projectors) can be described with this size-independent universal parameter. Note that the PPD parameter is not an intrinsic parameter of the display itself, unlike absolute pixel resolution (e.g. 1024×800 pixels) or relative pixel density (e.g. 72 PPI), but is dependent on the distance between the display and the eye of the person (or lens of the device) viewing the display; moving the eye closer to the display reduces the PPD, and moving away from it increases the PPD in proportion to the distance.
It can be calculated by multiplying the distance to the screen times the resolution of the screen in pixels per unit length times twice the Tan of π divided by 360 (equal to half a degree in radians). Remember to use units, whether imperial or metric, consistently in applying this formula. If the distance to the screen is measured in inches, then the resolution of the screen must be in PPI. If the distance to the screen is measured in centimetres, the resolution of the screen must be in PPC. Two times the Tan of π divided by 360 can also be approximated with π divided by 180 (= 0.01745).
In practice, thus far Apple has converted a device's display to Retina by doubling the number of pixels in each direction, quadrupling the total resolution. This increase, combined with the size-doubling of the user interface, creates a sharper interface at the same physical dimensions.



所以更簡單的算法

a = 螢幕解析度 x 距離 x 0.01745

只要 a 大於 53.53 就是屬於 Retina Display

abc003 wrote:
酸什麼酸你自己看看你...(恕刪)

太好笑了
可能性有二
1你家螢幕特別爛
2你看螢幕特別近

abc003 wrote:
公式 PPI=(X^...(恕刪)

就像你去看IMAX不會眼睛距離銀幕50CM去看意思一樣,懂了嗎?
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