最近GTA V公佈了電腦硬體需求
因為捨不得把這台電腦換掉
不知道有沒有辦法把acer 4820TG的配備升級成符合它的要求
希望大家能給予建議
acer 4820TG 配備
LCD尺寸
14W鏡面 (LED)16:9超薄設計
LCD解析度
1366 x 768
中央處理器
Intel Core i5-450M(2.4GHz / Turbo 2.8GHz)
L2快取記憶體
3M
主機板晶片
Mobile Intel HM55
主記憶體
4GB DDR3 1066 MHz記憶體(支援雙通道)
儲存硬碟容量
500GB SATA
顯示晶片
ATI HD 5650 1GB
作業系統
64位元Windows 7 Home Premium
GTA V系統需求
基本配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1,Windows Vista 64 Bit Service Pack 2(使用 Windows Vista 時建議搭配 NVIDIA 顯示卡)
•處理器:Intel Core 2 Quad CPU Q6600 @ 2.40GHz(四核心)/ AMD Phenom 9850 Quad-Core Processor @ 2.5GHz(四核心)
•記憶體:4GB
•顯示卡:NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB(DX 10,10.1,11)
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
建議配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1
•處理器:Intel Core i5 3470 @ 3.2GHZ(四核心)/ AMD X8 FX-8350 @ 4GHZ(八核心)
•記憶體:8GB
•顯示卡:NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7870 2GB
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
a820730 wrote:
GTA V系統需求
基本配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1,Windows Vista 64 Bit Service Pack 2(使用 Windows Vista 時建議搭配 NVIDIA 顯示卡)
•處理器:Intel Core 2 Quad CPU Q6600 @ 2.40GHz(四核心)/ AMD Phenom 9850 Quad-Core Processor @ 2.5GHz(四核心)
•記憶體:4GB
•顯示卡:NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB(DX 10,10.1,11)
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
建議配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1
•處理器:Intel Core i5 3470 @ 3.2GHZ(四核心)/ AMD X8 FX-8350 @ 4GHZ(八核心)
•記憶體:8GB
•顯示卡:NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7870 2GB
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
去年PS4版看門狗跑900P/30fps(X1版更低720P)
GTA5的PS4/X1雙版本都可以跑1080P/30fps
甚至還有評測認為GTA5 HD畫面還比看門狗好
現在從PC版基配就看的出來這次GTA5的PC板跟PS4/X1版一樣優化做的非常好
可見良心廠商跟黑心廠商就是不一樣
這也驗證了之前我預測的結果
這次PC版建議配備只有到GTX660
GTX660大概比GTX750Ti強10~15%效能,GTX750Ti又幾乎等同於GTX860M
再考慮到R星說過PC版將獲得比主機版更好的視距,更優秀的紋理細節以及更密集的交通景觀
更會有全新的野生動物加入其中,天氣影響以及人物手受傷表現都會得到加強
我預測GTA5用GTX860M等級顯卡大概就可以用1080P開到HIGH的特效了
現在遊戲都以PS4/X1為基礎開發
基本上PC版就是多了4K解析度跟最高特效可以選擇
GTX860M開HIGH特效下很多遊戲都可跟PS4平起平坐,甚至效果更好(PS4的CPU僅i3等級)
其實去年好幾款大作也都證實GTX750Ti即可勝任,隨便舉幾個例子
Metal Gear Solid V: Ground Zeroes的狀況(PS4版有1080P/60FPS)
http://www.eurogamer.net/articles/digitalfoundry-2014-metal-gear-solid-v-ground-zeroes-pc-face-off
The upgrade from console is often tangible, with PS4 and Xbox One's settings a match for PC at its default settings (high across the board, but with shadows and texture filtering at medium). An exception to this rule is in model detail, where the PC's lowest preset still aces both consoles in terms of tree and object draw distances, plus LODs across buildings. This is easily the most vivid upgrade for PC users, gifting higher-end machines a richer, denser looking scene as standard.
The Fox Engine leans heavily on any chosen GPU, but remains flexible on the CPU side. In testing the game on a budget rig, featuring a Core i3 4130 processor backed by the sub-£100 Nvidia GTX 750 Ti, the game's default settings are surprisingly playable at around 60fps, only wobbling during heavy post-processing work.
Assassin's Creed大革命的狀況(PS4版只有900P)
http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-face-off
However, bearing in mind the lofty recommend specs suggested, it is possible to get a console-beating experience on relatively modest hardware. We paired a Core i3 4130 with a GTX 750 Ti, set PC presets to console equivalents (though we swapped in HBAO+ for a bit of a quality boost) and ran at 1600x900 (900p). In essence we pitted console-level PC tech against PS4 and Xbox One and found that the game ran fairly well. We locked frame-rate to 30fps using Riva Tuner Statistics Server and, cut-scene stutters aside, frame-rates held up in 26-30fps territory.
而HBAO+還只有PC版ACU才有,PS4版只有SSAO
再來是看門狗的狀況(PS4版只有900P)
http://www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-face-off
We also tried the GTX 760 and found that frame-rate varied uncomfortably around 30-40fps, and found that pursuing improved visuals at a locked 30fps was a better option than attempting to hit 60fps. Here we could have ultra-level presets with temporal SMAA at 1080p. Dropping down to the GTX 750 Ti gave us the same experience at the high quality level - effectively a match for PS4, but with a full 1080p resolution.
到時候GTX860M跑起來很掉漆的話
記得要出來面對阿
另外GTX660M的實測是這樣

比較接近的應該是GTX965M
原來你是在幫GTX965M做廣告阿
且PC版的畫面會更好當然要求會更高阿
還是考慮建議規格在高一點點的GTX965M吧

GTX860M的分數落差太大了
我就不貼出來了
看你的文好像寫的很專業
怎麼原來是要推GTX860M的機種而已阿
這樣亂講好像真的不太好
上面都是實測歡迎參考
s7912 wrote:
s7912
加入好友 加入黑名單
2015-01-16 11:26 #4
回文私訊連結引言收藏回報
a820730 wrote:
GTA V系統需求
基本配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1,Windows Vista 64 Bit Service Pack 2(使用 Windows Vista 時建議搭配 NVIDIA 顯示卡)
•處理器:Intel Core 2 Quad CPU Q6600 @ 2.40GHz(四核心)/ AMD Phenom 9850 Quad-Core Processor @ 2.5GHz(四核心)
•記憶體:4GB
•顯示卡:NVIDIA GeForce 9800 GT 1GB / AMD Radeon HD 4870 1GB(DX 10,10.1,11)
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
建議配備
•作業系統:Windows 8.1 64 Bit,Windows 8 64 Bit,Windows 7 64 Bit Service Pack 1
•處理器:Intel Core i5 3470 @ 3.2GHZ(四核心)/ AMD X8 FX-8350 @ 4GHZ(八核心)
•記憶體:8GB
•顯示卡:NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7870 2GB
•音效卡:100% 相容 DirectX 10
•硬碟機儲存空間:65GB
•DVD 光碟機
去年PS4版看門狗跑900P/30fps(X1版更低720P)
GTA5的PS4/X1雙版本都可以跑1080P/30fps
甚至還有評測認為GTA5 HD畫面還比看門狗好
現在從PC版基配就看的出來這次GTA5的PC板跟PS4/X1版一樣優化做的非常好
可見良心廠商跟黑心廠商就是不一樣
這也驗證了之前我預測的結果
這次PC版建議配備只有到GTX660
GTX660大概比GTX750Ti強10~15%效能,GTX750Ti又幾乎等同於GTX860M
再考慮到R星說過PC版將獲得比主機版更好的視距,更優秀的紋理細節以及更密集的交通景觀
更會有全新的野生動物加入其中,天氣影響以及人物手受傷表現都會得到加強
我預測GTA5用GTX860M等級顯卡大概就可以用1080P開到HIGH的特效了
現在遊戲都以PS4/X1為基礎開發
基本上PC版就是多了4K解析度跟最高特效可以選擇
GTX860M開HIGH特效下很多遊戲都可跟PS4平起平坐,甚至效果更好(PS4的CPU僅i3等級)
其實去年好幾款大作也都證實GTX750Ti即可勝任,隨便舉幾個例子
Metal Gear Solid V: Ground Zeroes的狀況(PS4版有1080P/60FPS)
http://www.eurogamer.net/articles/digitalfoundry-2014-metal-gear-solid-v-ground-zeroes-pc-face-off
The upgrade from console is often tangible, with PS4 and Xbox One's settings a match for PC at its default settings (high across the board, but with shadows and texture filtering at medium). An exception to this rule is in model detail, where the PC's lowest preset still aces both consoles in terms of tree and object draw distances, plus LODs across buildings. This is easily the most vivid upgrade for PC users, gifting higher-end machines a richer, denser looking scene as standard.
The Fox Engine leans heavily on any chosen GPU, but remains flexible on the CPU side. In testing the game on a budget rig, featuring a Core i3 4130 processor backed by the sub-£100 Nvidia GTX 750 Ti, the game's default settings are surprisingly playable at around 60fps, only wobbling during heavy post-processing work.
Assassin's Creed大革命的狀況(PS4版只有900P)
http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-face-off
However, bearing in mind the lofty recommend specs suggested, it is possible to get a console-beating experience on relatively modest hardware. We paired a Core i3 4130 with a GTX 750 Ti, set PC presets to console equivalents (though we swapped in HBAO+ for a bit of a quality boost) and ran at 1600x900 (900p). In essence we pitted console-level PC tech against PS4 and Xbox One and found that the game ran fairly well. We locked frame-rate to 30fps using Riva Tuner Statistics Server and, cut-scene stutters aside, frame-rates held up in 26-30fps territory.
而HBAO+還只有PC版ACU才有,PS4版只有SSAO
再來是看門狗的狀況(PS4版只有900P)
http://www.eurogamer.net/articles/digitalfoundry-2014-watch-dogs-face-off
We also tried the GTX 760 and found that frame-rate varied uncomfortably around 30-40fps, and found that pursuing improved visuals at a locked 30fps was a better option than attempting to hit 60fps. Here we could have ultra-level presets with temporal SMAA at 1080p. Dropping down to the GTX 750 Ti gave us the same experience at the high quality level - effectively a match for PS4, but with a full 1080p resolution.
(恕刪)
招牛寶兔 wrote:
另外GTX660M的實測是這樣
比較接近的應該是GTX965M
一看就知道MSI經銷商招牛寶兔(讀作嘉義胖哥)對桌機一竅不通
稍微有做過功課的都知道你貼的圖根本是超頻版的GTX660 OC的分數

光是公版GTX660的圖形分數就跟差了將近1000分
結果你隨便GOOGLE一下就亂貼圖
真的是連找資料能力都弱到不行,你除了喜歡亂貼3DMARK11的圖還會什麼?
完全就是井底之蛙以管窺天
再來看看跟GTAV相似玩法但優化較差的看門狗開高配置下用750Ti(約等同於860M)跑效果如何吧
就知道我猜的準不準了

大家都有憑有據的哪像你只會亂貼文發些毫無根據的話
一個完全不懂的人不知道在那邊大聲什麼?
看看MSI經銷商招牛寶兔(讀作嘉義胖哥)最近瘋狂發了多少篇讓人哭笑不得荒腔走板馬上被打臉的文章
比方說802.11ac網卡可以解決網路遊戲反應速度問題啦,還是802.11ac才支援5G頻段啦
甚至連這次CES展INTEL展出什麼東西都不知道還以為新架構出了標準電壓版
再再顯示MSI經銷商招牛寶兔(讀作嘉義胖哥)為了黑ACER無所不用其極
實際上根本沒在玩遊戲,連無線AP都沒有設定過
這樣的MSI經銷商真的是不用功到極點
說他情報弱根本沒有冤枉他
招牛寶兔 wrote:
另外GTX660M的實測是這樣
原來你是在幫GTX965M做廣告阿
那請問MSI經銷商招牛寶兔(讀作嘉義胖哥)你的實測數據在哪?
GTAV出了嗎?你這樣詐欺真的好嗎?
最近每天到處貼965M的3DMARK11照片不就是為965M亂打廣告嗎?
結果還情報弱到搞錯比到GTX660 OC超頻版XDDD
堂堂MSI經銷商招牛寶兔(讀作嘉義胖哥)竟然為了宣傳MSI筆電到處亂講真的是很糟糕阿
別以為到處亂講話還有多少人會信你,用意真的是太明顯了
你在這邊早就惡名昭彰了,地瓜超人=嘉義胖哥=招牛寶兔 早就眾所皆知了
http://www.mobile01.com/topicdetail.php?f=159&t=2856773
被抓包開分身停帳號後,用招牛寶兔發言照樣囂張又被認出來
http://www.mobile01.com/topicdetail.php?f=238&t=3965032&p=1
不認識他的大家進去看看各位對胖哥有啥評價
像你這樣不客觀的態度讓人很反感,處處被人炮
任何新手看你文章一個月就覺得很煩了
本來對MSI筆電有興趣的人也因為你的文章印象變差了
為什麼那麼多人炮你,就是你的態度太超過了,越過界線
講話是種藝術,拿捏分寸很重要,拿捏的好,聲望會往上爬,不好就像現在這樣亂象
也因為這樣,在這裡對你有疑慮的都會自動忽略不看
你到處留言也沒用
當一'二個人不喜歡你的時候,你可以說是別人的問題,但是當很多人不喜歡你的時候
你是否就該檢討一下,是否哪裡做得不對?
應該有不少文章都要求某某人自制,但偏偏就是講不聽!才會造成這種盛況的!
這裡有一些機種的數據比較.看起來VN7並沒有那麼不堪,甚至溫度和噪音上表現上比一些所謂的電競機都差不多.當然顯卡是比頂級弱,但值不值那個價格,就看人了。
其實我也覺得真是夠了。VN7真造成MSI銷路下滑到經銷商得鬧ACER場子的地步嗎?那還真是可憐。




























































































